Modus of Reanimation

When a person dies, their soul moves on. Where it moves on to depends on the person. Sometimes a Daemon enters the recently deceased and reanimates it. These Demons have the same memories and abilities from before their human death, but are now animated by the Daemon instead of a soul. Most Daemons do not reanimate those that have been dead for a long time, since a decayed body may not be able to speak, see, or move around very well. Luckily, today’s embalming techniques preserve bodies many times longer than in the past centuries.
Nickname: Resurrected
Boon: Reanimated Demons have much in common with the standard movie zombie, they don’t feel pain. Undead Demons ignore wound penalties up to their rank in Dominion. Damaged is recorded normally, but the Demon can stay standing and active until all health boxes are filled with aggravated damage. These Demons do not need to breathe, but the habit and need for speech continues the in and out motion as normal. Any damage that would be caused by breathing in a poisonous gas or gulping in water after holding their breath only happens once in the first round instead of in consecutive rounds.
Bane: Unlike their zombie cousins, undead Demons can heal damage over time (like a normal person). Unfortunately, they are subject to what are called “Death Wounds”. Death Wounds are wounds that the body had at its death (including the various stages of decomposition before reanimation). Death Wounds even include any aggravated damage that a Demon receives after reanimation. If one of the Undead looses an arm, he can sew it back on to still use (although such actions yield Frankenstein style results). Unless the Demon possesses a way of changing or hiding them (like a Domain or special makeup), they remain. One way to remove Death Wounds is to bring the body back to life and heal the wounds. Any Death Wounds that the Demon possesses can be removed by healing (they are considered aggravated) while the host is alive. Note that, if a Reanimated Demon is somehow brought back to life, the effect is temporary and is only able to last the scene (or less, if the duration is normally shorter).

Even if Death Wounds are hidden or healed somehow, Demons in the Modus of Reanimation are still the walking dead and they appear as such. Besides the lack of a pulse, they may smell bad or appear stiff like a corpse. This can be unnerving to the living. With regard to dice pools based on Presence or Manipulation Attributes in social situations, the 10-again rule does not apply. Additionally, any 1’s that come up on a roll are subtracted from successes. (This latter part of the weakness does not affect dramatic failure rules.) This rule does not apply to dice pools that involve the Intimidation Skill, or to the Composure Attribute. If the character has any Death Wounds that are not concealed, the Storyteller is encouraged to penalize the player’s roll how he sees fit.


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