Domain of the Realms

• See the Hidden World
This Evocation allows the Demon to see Twilight beings and objects such as Ghosts and Spirits on this side of the Gauntlet.
Cost: None
Dice Pool:Wits + Occult + Realms
Action: Instant
Duration: 1 Scene
Roll Results
Dramatic Failure: The Evocation fails and the Demon looses 1 point of Faith.
Failure: The Evocation fails with no effect.
Success: The Demon can see Twilight beings. He has no power to interact with these beings beyond speech at this point.
Exceptional Successes: No further benefit is gained.
Turmoil: The Demon’s eyes become glassy and reflective giving him the appearance of one of the mad. He gains the 9 again rule on Intimidation rolls or Subterfuge rolls designed to make others think he is crazy.

•• See the Other Side
Like "See the Hidden World, this Evocation allows the Demon to see further. Allowing sight into the Shadow world.
Cost: None
Dice Pool: Intelligence + Occult+Realms
Action: Instant
Duration: A number of turns equal to the Demon’s Dominion score.
Roll Results
Dramatic Failure: The Evocation fails and the Demon looses 1 point of Faith.
Failure: The Evocation fails with no effect.
Success: The Demon can see into the Shadow Realm.
Exceptional Successes: No further benefit is gained.
Turmoil: The Demon attracts the attention of local spirits (usually of pain, anger, loneliness etc.) and give them the ability to see the material world through the Demon’s eyes (consider the spirit to have temporarily gained the "Material Sight" Numina).

••• Twilight Grasp
At this level the Demon can infuse his body with Faith allowing him to physically interact with Twilight beings and objects.
Cost: 1 Faith
Dice Pool:Stamina + Occult +Realms
Action: Instant
Duration: A number of turns equal to the Demon’s Dominion score.
Roll Results
Dramatic Failure: The Evocation fails and the Demon looses 1 point of Faith.
Failure: The Evocation fails with no effect.
Success: Each success becomes one round the Demon can physically interact with Twilight beings, striking them with Brawl attacks or Touching them to employ other Evocations.
Exceptional Successes: The Demons Faith crystallizes around his body forming a thin diamond like sheath of armor that protects him from Twilight beings. The Demon gains an Armor rating of 1 versus Twilight beings.
Turmoil: The Demon’s Faith ignites when he strikes Twilight foes dealing Lethal damage. By spending an additional point of Faith, this damage can be changed to Agravated.

•••• Shadow Grasp
This Evocation allows the Demon to momentarily and partially breach the Gauntlet, just long enough to push an object through into the Shadow or strike a being in the Shadow Realm.
Cost: 2 Faith
Dice Pool: Strength + Occult +Realms
Action: Reflexive
Duration: A number of turns equal to the Demon’s Dominion score.
Roll Results
Dramatic Failure: The Evocation fails and the Demon looses 1 point of Faith.
Failure: The Evocation fails with no effect.
Success: The Demon can breach the Gauntlet. During this time he can perform an Athletics action to push an object of his Dominion in Size or smaller into the Shadow Realm or pull one out. He may also attack a Shadow Realm entity without fear of repercussion unless that being has numina or other powers to affect beings in the material realm. If the Demon can make multiple attacks he may do so using this Evocation.
Exceptional Successes: No further benefit is gained.
Turmoil: The Demon’s Turmoil burns and singes the Gauntlet in the area momentarily weakening it, possibly providing the opportunity for a Shadow being to escape. The Demon reduces the Gauntlet rating by the number of successes on the Turmoil roll for the scene. If the rating is reduced to 0, a Verge is temporarily created, possibly causing all kinds of havoc. The effects of the Turmoil do not stack with multiple Evocations. Use only the highest value when determining the Gauntlets reduction.

••••• Shadow Step
Traveling into the Shadow is a dangerous business but Demons with this Evocation can do so freely. They usually prepare for such a trip by using See the Other Side to insure there are no hostile Spirits waiting for them.
Cost: 3 Faith
Dice Pool: Stamina + Occult +Realms
Action: Instant
Duration: Instant
Roll Results
Dramatic Failure: The Evocation fails and the Demon looses 1 point of Faith.
Failure: The Evocation fails with no effect.
Success: The Demon crosses from the material into the Shadow. If the Demon has not prepared his clothes or other equipment with a Ritual (which simply involves investing a point of Faith in each item) it stays in the material realm and he appears nude in the Gauntlet. Reliquaries need not be so prepared.
Exceptional Successes: The Evocation is performed reflexively allowing the Demon to act immediately upon entering the Shadow.
Turmoil: The closest spirit (usually one of anger, pain or sadness etc.) senses the Demon’s impending arrival in the Shadow and as the Demon enters the Shadow the Spirit is juxtaposed into the material realm.

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