Domain of Longing

• Read Emotion
The Demon can read the emotions of a target with startling clarity. This makes the target much easier to manipulate.
Cost: None
Dice Pool: Wits + Empathy + Longing - Target's Composure
Action: Instant
Duration: One Scene
Roll Results
Dramatic Failure: The Evocation fails and the Demon looses 1 point of Faith.
Failure: The Evocation fails with no effect.
Success: Each success gives the Demon +1 to social rolls against the target for the scene.
Exceptional Successes:
Turmoil:The target must roll Resolve. On a failure the target’s Vice is perpetually under the surface for the next 24 hours making him more likely to indulge it should the opportunity present itself.

•• Empath
With this Evocation the Demon becomes exactly what the target expects. They just seem to “click“. For the most part this eliminates the need to make Subterfuge rolls for casual or “white” lies and Persuasion rolls for small or reasonable requests.
Cost: None
Dice Pool:Manipulation + Socialize + Longing vs. Wits + Dominion
Action: Instant
Duration: One Scene
Roll Results
Dramatic Failure: The Evocation fails and the Demon looses 1 point of Faith.
Failure: The Evocation fails with no effect.
Success:The target can be easily manipulated with small or easily fulfilled requests and lied to easily. If the Demon attempts outrageous lies “I’m really Kevin Costner in drag!” it tends to ruin the effect.
Exceptional Successes: The target will give away their expectations with a question or phrase, “So how do you like modeling?” or “Didn’t I see you at Starbucks?”
Turmoil: Rather than becoming what the target wants the Demon epitomizes everything they fear. The target will make every effort to leave the Demon’s presence, even taking unnecessary risks like walking down dark alleys and possibly getting into strange cars.

••• Center of Attention
With this Evocation the Demon attracts the attention of up to Dominion + Domain individuals. As far as they are concerned, for that moment the Demon just has “It”, the certain something that made the rest of the world fall away. In a social situation it usually results in the target’s at least making a cursory attempt to talk to the Demon allowing the use of effects like Empath and Read Emotion. The Demon chooses who the targets are when Evoking the Domain meaning she need only attract the 2 richest men in the room if she knows them by sight or only her to Host mates in a crowded night club.
Cost: 1 Faith
Dice Pool: Presence + Expression + Longing
Action: Instant
Duration: One Round
Roll Results
Dramatic Failure: The Evocation fails and the Demon looses 1 point of Faith.
Failure: The Evocation fails with no effect.
Success: The targets take notice of the Demon for the following round.
Exceptional Successes: No further benefit is gained.
Turmoil: The Demon has “It” alright, but rather the target thinks the Demon is the perfect target for his or her Vice. A Greedy target may think the Demon a rich mark to be bled dry while a Prideful target may think the Demon is just the sycophant he’s been waiting for.

•••• Obsession
The Demon must first know of a target’s secret desire. Once they know what the desire is they can fill the target with such a burning need for it they can think of nothing else. Some victims of this power will drop what they’re doing, walking off jobs or out of conversations without a word to make their desire reality.
Cost: 2 Faith
Dice Pool:Manipulation + Persuasion + Longing vs. Composure + Dominion
Action: Instant
Duration: One Scene
Roll Results
Dramatic Failure: The Evocation fails and the Demon looses 1 point of Faith.
Failure: The Evocation fails with no effect.
Success: The target must make a resolve roll each round they wish to take an action that does not directly involve accomplishing their goal. Once the target fails a roll he pursues his desire to the exclusion of all else save self preservation, this Evocation normally lacks the power to drive the target to self destructive lengths.
Exceptional Successes: No further benefit is gained.
Turmoil:The target will do anything to satisfy their need. Anything.

••••• All Consuming Passion
Now, rather than needing to know of the target’s secret desire the Demon simply fabricates such a desire and burns it onto their Soul. The target becomes a Moth to a flame of the Demon’s choosing, driving him to impossible heights or into the very depths of his own Hell. A businessman cursed with an obsession to create a masterful painting is bound to become depressed, morose, even suicidal as his years of business experience and acumen do nothing to help him achieve his new goal. Many mortals may find that the new obsession is their meaning in life and the years and decades preceding have been a complete waste. Further the obsession can be made something as tedious or hateful as the Demon desires, like counting 10, 000 grains of sand on a particular beach.
Cost: 1+ Faith
Dice Pool:Intelligence + Crafts + Longing vs. Target’s Resolve + Dominion
Action: Instant
Duration: Varies
Roll Results
Dramatic Failure: The Evocation fails and the Demon looses 1 point of Faith.
Failure: The Evocation fails with no effect.
Success: Each success increases the duration of the compulsion as follows: 1 Success lasts 24 hours; 2 successes lasts 1 week; 3 successes last 1 month; each additional success adds another month. This can be torturous. Each additional point of Faith spent penalizes the target’s Resolve rolls by 1 making resisting the compulsion all but impossible.
Exceptional Successes: No additional benefit is gained.
Turmoil: The Demon twists the victim’s mind blurring the line between desire and loathing. The stress of the compulsion fractures the mind and the victim gains a Self Mutilation Derangement that lingers for one month after the duration has expired.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License